Save The Flag - Update 5
Save The Flag » Devlog
Taking It to the Next Level — Massive Update!
Hey everyone! This update is huge — and I'm beyond excited to share it with you.
Let’s start with the highlights:
- Two new enemy types just joined the chaos! They come with fresh attack mechanics, new effects, and most importantly… a whole lot of fun (and trouble). These new foes seriously shake up the way each round plays out.
- Did a little remodeling on the level blocks.
- Pickup items got a makeover — they look better, feel better, and are just more satisfying to grab.
- Lighting has been tweaked for a smoother, cleaner look while keeping that intense vibe alive.
- Point multipliers now stay active once you pick them up. No more temporary boosts — rack up those insane scores and go for new personal bests!
- Difficulty has been cranked up a notch. Expect faster action, tougher enemies, and more intense moments. Perfect for those of you chasing that high-score thrill.
- Fixed an issue where some values weren’t saving properly
This update changes a lot. New mechanics, better visuals, more score potential, and a sharper challenge. I hope you’ll love it as much as I do.
Go grab the update, dive in, and let me know what you think
Stay awesome!
Files
save-the-flag-windows.zip 485 MB
Version 12 73 days ago
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Save The Flag
Defend the Flag. Defeat the Horde.
Status | Released |
Author | Nosu |
Genre | Shooter |
Tags | Arcade, High Score, Singleplayer, Unreal Engine |
Languages | English |
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